The War of the Ring is a free-roaming, non-linear game developed by Bethesda Softworks. Based on the films of Peter Jackson and the novels of J.R.R. Tolkein, the game is set in Middle Earth, with the player being able to travel throughout the entire map. In many ways, the game is similar to Bethesda's game Oblivion.
Although the player does not have to follow the set plot of the game, there is one that the player must follow to discover the plot line.
The player starts as a customized character in the dungeons of Dol Guldur. They must find a way to escape and make their way to Mirkwood without attracting the attention of the army above them. Once they have escaped from Dol Guldur, the player must seek out King Thranduil. He will send the player to Rivendell with Prince Legolas but only after the player has defeated a small group of orcs that are scouting the area around the Elven palace. The player and Legolas then go to Rivendell and the player must help in the defence of Rivendell from a Goblin attack after the Fellowship of the Ring has left. Elrond then sends the player back to Thranduil, who is under attack from an orcish army. The player slays many orcs, including their captain, and helps the Elves force the orcs to retreat. Thranduil and the player then go to Lothlorien to seek the aid of Galadriel and Celeborn. Here, they discover that the Fellowship has left for Mordor via the Anduin River. The two follow along the banks and kill three Uruk-Hai scouts. Knowing that the Fellowship are walking into a trap, the two hurry along the River until they reach Amon Hen. They discover that the Uruk-Hai have sprung their trap and failed, but that the Fellowhip has now seperated. They return to Lothlorien